Business Events — Donkey Chaos
After your first prestige, random chaos events can strike individual businesses. These are per-farm events — each one targets a single business and applies a temporary debuff to it. Up to 3 events can be active at the same time across all your businesses.
Business Event List
| Event | Effect | Duration |
|---|---|---|
| Gone Fishing | -80% production | 1 hr |
| Striking Donkeys | -35% production, -20% speed | 4 hr |
| Hay Heist | +25% skim loss | 1.5 hr |
| Escaped Goat Rampage | -50% production | 1 hr |
| Aliens | -50% speed | 3 hr |
Good News Events
It isn’t all chaos. Positive events can also strike your businesses, and the world at large. A Good News event boosts production and/or speed for a while (you’ll see a news flash when one lands). They are rarer than the bad kind, and there’s nothing to repair — just enjoy them.
- Your Luck bonus raises the chance of Good News events. Luck comes from the Luck Booster prestige pick, the Luck shop upgrades, and Luck traits on your NFT managers.
- Resistance, Repair and Insurance only help against the bad events — they never reduce your Good News.
Repairing Events
You can end a business event early by paying a repair cost. Two options are available:
- Hay repair — halves the remaining event duration. Costs scale with the business’s current buy cost.
- Crystal repair — instantly clears the event. Costs Crystals based on the same scale.
NFT managers assigned to the affected business reduce repair costs. The Resistance Booster prestige pick reduces how often events roll, and the Repair Booster pick reduces event duration and repair costs.
Global Events
Global events are per-player disasters that hit all 14 of your businesses simultaneously. Only 1 global event can be active at a time. They begin rolling roughly every 4 hours and become more frequent the more prestige resets you have (up to a cap at 10 resets).
Global Event List
| Event | Effect | Duration |
|---|---|---|
| Global Hay Heist | +20% skim loss | 3 hr |
| Flash Flood | +15% skim loss | 2 hr |
| Worker Sick Day | -20% production, -20% speed | 3 hr |
| Heat Wave | -25% speed | 3 hr |
| Tax Inspection | +25% skim loss | 3 hr |
| Drought Warning | -25% production | 4 hr |
| Road Closed | -20% speed, +10% skim loss | 2 hr |
| Broken Tractor | -30% production | 4 hr |
Repairing Global Events
Like business events, you can repair a global event early:
- Hay repair — costs ~10% of your total empire buy cost in Hay. Halves remaining duration.
- Crystal repair — costs 25 × your prestige count in Crystals. Instantly clears the event.
• Resistance Booster — reduces how often global events roll
• Repair Booster — reduces global event duration and repair costs
• Insurance Booster — reduces the severity (strength) of global event debuffs
Insurance
Insurance lets you protect individual businesses from chaos events. It becomes available after your first prestige reset and is purchased per-business from the business panel.
Insurance Tiers
| Tier | Event Chance Reduction | Paid In | Duration |
|---|---|---|---|
| Starter | -10% | Hay | 24 hr |
| Basic | -25% | Hay | 24 hr |
| Good | -50% | Crystals | 24 hr |
| Premium | -75% | Crystals | 24 hr |
| Elite | 100% immunity | DKV Tokens | 24 hr |
- Costs scale dynamically with the business’s current buy cost — early farms are cheap, the DKV Token Mint is expensive.
- There is a 1-hour cooldown between insurance purchases for the same business.
- An NFT manager assigned to a business amplifies its insurance reduction beyond the base tier value.
- All insurance is cleared when you prestige. Re-purchase after each reset if needed.
Quick answers
When do chaos events start?
Business events only begin after your first prestige reset. During your very first run you will not see any.
How do I repair an event?
Pay a Hay repair to halve the remaining duration, or a Crystal repair to clear the event instantly. NFT managers assigned to the affected business reduce repair costs.
What does Elite insurance do?
Elite insurance gives 100% event immunity for 24 hours and is paid in DKV tokens. Lower tiers reduce event chance by 10% to 75% and are paid in Hay or Crystals.
